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1. Sticky:Dev Blog: Delivering The Industry New Eden Deserves! - in EVE Information Portal [original thread]
I'm eagerly awaiting the changes but am more than comfortable waiting a little longer. Good decision to hold off to make sure this is as trouble free as possible. Suggestion would be to put out new Dev Blogs in the forums when the changes get f...
- by ST Mahan - at 2014.05.12 19:23:00
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2. Internet connection issues - in Issues, Workarounds & Localization [original thread]
I'm having an issue with my game machine's internet connection. I'm dropping out my connection, and out of game, routinely. I have been running 3 accounts with no issues up until 2 days ago. I've run the repair tool for eve and have reset my rou...
- by ST Mahan - at 2014.05.10 14:04:00
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3. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Any news to changes in max runs on BPC's; specifically Capital Components? Thanks.
- by ST Mahan - at 2014.05.05 15:36:00
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4. What did you *not* like about the keynote? - in EVE General Discussion [original thread]
I thought it was pretty good except for t ...................tes.
- by ST Mahan - at 2014.05.02 19:56:00
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5. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
Sgt EVE wrote: Loraine Gess wrote: Sgt EVE wrote: Loraine Gess wrote: You have a large POS and can't manufacture 9b of product in an entire month, with the insane speed bonuses it gives you? Seriously. Stop being bad at industry...
- by ST Mahan - at 2014.05.01 22:10:00
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6. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
So the copy time will be based off of the production time. Is the production time the TE 0 from the BPO or is the copy time scaled to match the TE level of the BPO being copied? The later would be preferable so that the copying of expensive BPO's ...
- by ST Mahan - at 2014.04.29 23:27:00
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7. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
CCP Ytterbium wrote: Another update. Assembly Arrays: Material reduction from all Assembly Arrays has been reduced from 5% to 2%.
Advanced Assembly arrays material waste has been removed. They used to have 10% material waste, they no...
- by ST Mahan - at 2014.04.29 23:17:00
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8. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
Ok, that was a good Dev Blog. There will be interesting developments to Industry and I continue to see that a great deal of work has gone into this upcoming expansion. It was mentioned that the potential bonuses for multiple arrays at POS's may n...
- by ST Mahan - at 2014.04.29 12:59:00
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9. Mineral cost - in Science and Industry [original thread]
For minerals I just buy them. When looking at using buy orders or just buying from sell orders I look at the spread in the price difference. You have to factor in a personal preference for how long you want to wait to actually get the materials if...
- by ST Mahan - at 2014.04.28 19:48:00
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10. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
CCP Greyscale wrote: Querns wrote: CCP Greyscale wrote: I have one but it's a bit of a mess as it's got all kinds of misc math scattered all over it :/ With the info in the data dump it's pretty easy to calculate it though, I'm sure some...
- by ST Mahan - at 2014.04.28 17:35:00
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11. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
First off, thank you CCP for putting out the Dev Posts, 2 in one day. Also looking forward to the other posts prior to Fan Fest. Looks like a lot of time went into thinking about the indy side of the game. Very curious to see the team blog. A qu...
- by ST Mahan - at 2014.04.28 16:59:00
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12. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Rivr Luzade wrote: ST Mahan wrote: 3) Yes, you can leave BPO's in research stations and make BPC's. This may be a better option for high value BPO's. Copy times are supposed to shorten. We need to wait and see the upcoming blog postings. 4)...
- by ST Mahan - at 2014.04.25 20:14:00
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13. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Anne Dieu-le-veut wrote: I was thinking of setting up my first POS this weekend. It would be pretty much exclusively for ME/PE research, BPCs and soon some T2 invention, but I'm not sure it will be worth it with these changes. I farm/make my o...
- by ST Mahan - at 2014.04.25 19:17:00
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14. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Malcanis wrote: The last few pages of this thread have been quite educational, I must say. I think there are more than a few of us patiently waiting the next few blog posts before getting too vested in a final judgment and giving our stuffs ...
- by ST Mahan - at 2014.04.24 23:49:00
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15. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Firvain wrote: Nlex wrote: Standings required for anchoring a POS are as much RP and lore item as they are a gameplay mechanic. Removing them would mean that suddenly, Empires let just about anyone plunk a POS at their moons. Why would they ...
- by ST Mahan - at 2014.04.19 02:12:00
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16. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
As this sinks in I can say that I'm finding more to like about the upcoming changes. At the very least it is good to see this game play area get a significant amount of work. Only concern will be to see the changes made to Cap BPC's with regards...
- by ST Mahan - at 2014.04.16 20:35:00
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17. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
Xe'Cara'eos wrote: CCP Ytterbium wrote: Querns wrote: I thought of a potential gotcha: Will POS assembly modules also have their slots removed? Will you be able to, e.g., run an infinite number of ammo jobs from a single ammo assembly arr...
- by ST Mahan - at 2014.04.16 12:09:00
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18. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
I like the upcoming changes. Something about perfect refine doesn't sound correct. Entropy should come to play at some point. Imperfect refine makes more sense in 'real' world thermodynamics/physics. I also like the compression arrays and the ...
- by ST Mahan - at 2014.04.01 01:12:00
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